Converted all the variable names from Lode's tutorial style to the one I use in prep for some review and cleanup.

This commit is contained in:
Zed A. Shaw 2025-02-10 11:32:50 -05:00
parent 0cbe20af35
commit 51972b0c35
6 changed files with 157 additions and 156 deletions

View file

@ -135,7 +135,7 @@ namespace gui {
void FSM::MOVING(Event ) {
if($camera.play_move($rayview)) {
System::plan_motion(*$level.world, {size_t($camera.targetX), size_t($camera.targetY)});
System::plan_motion(*$level.world, {size_t($camera.target_x), size_t($camera.target_y)});
run_systems();
state(State::IDLE);
}
@ -272,8 +272,8 @@ namespace gui {
"pos: {:>2.02},{:>2.02}\n\n",
$stats.mean(), $stats.stddev(), $stats.min,
$stats.max, $stats.n, VSYNC,
FRAME_LIMIT, DEBUG_BUILD, $rayview.$dirX,
$rayview.$dirY, $rayview.$posX, $rayview.$posY));
FRAME_LIMIT, DEBUG_BUILD, $rayview.$dir_x,
$rayview.$dir_y, $rayview.$pos_x, $rayview.$pos_y));
$window.draw($text);
}