Final move of files to a better place. Only thing in the root is very common stuff.
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95 changed files with 190 additions and 191 deletions
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@ -1,9 +1,9 @@
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#pragma once
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#include <vector>
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#include <unordered_map>
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#include "map.hpp"
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#include "dinkyecs.hpp"
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#include "point.hpp"
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#include "game/map.hpp"
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#include "algos/dinkyecs.hpp"
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#include "algos/point.hpp"
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struct CollisionData {
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DinkyECS::Entity entity = DinkyECS::NONE;
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