Performance check showed that I was checking every sprite even if they're way far away so now just do ones near-ish.

This commit is contained in:
Zed A. Shaw 2025-02-25 00:56:54 -05:00
parent 29e6d45dc6
commit 5179709e3c
7 changed files with 13 additions and 13 deletions

View file

@ -8,9 +8,7 @@ namespace gui {
using namespace guecs;
using std::string;
OverlayUI::OverlayUI(GameLevel level) :
$level(level)
{
OverlayUI::OverlayUI() {
$gui.position(RAY_VIEW_X, RAY_VIEW_Y, RAY_VIEW_WIDTH, RAY_VIEW_HEIGHT);
$gui.layout(
"[top_left|top|top_right]"