Started working on this 'arena tester' tool that would let me load an enemy and test them, but then realized I could just make it so I can spawn enemies in the game. I'm keeping the arena around as it will be useful later as a scriptable testing tool, but for now just spawn and test.

This commit is contained in:
Zed A. Shaw 2025-04-04 12:45:55 -04:00
parent b6c1eba1b3
commit 4f090159ab
14 changed files with 524 additions and 58 deletions

View file

@ -253,6 +253,7 @@ void WorldBuilder::place_entities(DinkyECS::World &world) {
} else {
auto player_data = config.enemies["PLAYER_TILE"];
auto player_ent = configure_entity_in_map(world, player_data, 0);
// configure player in the world
Player player{player_ent};
world.set_the<Player>(player);