Started working on this 'arena tester' tool that would let me load an enemy and test them, but then realized I could just make it so I can spawn enemies in the game. I'm keeping the arena around as it will be useful later as a scriptable testing tool, but for now just spawn and test.
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@ -41,4 +41,6 @@ class LevelManager {
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size_t current_index() { return $current_level; }
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GameLevel &get(size_t index);
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LevelScaling scale_level();
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DinkyECS::Entity spawn_enemy(std::string named);
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};
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