Started working on this 'arena tester' tool that would let me load an enemy and test them, but then realized I could just make it so I can spawn enemies in the game. I'm keeping the arena around as it will be useful later as a scriptable testing tool, but for now just spawn and test.

This commit is contained in:
Zed A. Shaw 2025-04-04 12:45:55 -04:00
parent b6c1eba1b3
commit 4f090159ab
14 changed files with 524 additions and 58 deletions

View file

@ -41,4 +41,6 @@ class LevelManager {
size_t current_index() { return $current_level; }
GameLevel &get(size_t index);
LevelScaling scale_level();
DinkyECS::Entity spawn_enemy(std::string named);
};