Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472

This commit is contained in:
Zed A. Shaw 2025-01-17 11:36:03 -05:00
parent c91e8fc543
commit 4d31a4daf2
9 changed files with 98 additions and 92 deletions

View file

@ -10,40 +10,12 @@
#include <cstdlib>
#include <array>
#include "dbc.hpp"
#include "pixel.hpp"
#include "amt/pixel.hpp"
#include "amt/texture.hpp"
#include <memory>
using Matrix = amt::Matrix<int>;
struct Sprite {
double x;
double y;
int texture;
// ZED: this should be a separate transform parameter
double elevation=0;
int uDiv=1;
int vDiv=1;
};
using RGBA = uint32_t;
struct TexturePack {
int NUM_SPRITES=1;
int NUM_TEXTURES=11;
int TEXTURE_WIDTH=256; // must be power of two
int TEXTURE_HEIGHT=256; // must be power of two
std::vector<amt::PixelBuf> images;
std::vector<Sprite> SPRITE{{4.0, 3.55, 8}};
const int floor = 3;
const int ceiling = 6;
void load_textures();
amt::PixelBuf load_image(const char *filename);
Sprite &get_sprite(size_t sprite_num);
amt::PixelBuf& get(size_t num);
};
struct Raycaster {
int PITCH=0;