Made an AI debug view to I can make working on the AI easier. I might add the ability to toggle things on/off live to see what the AI does.
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8 changed files with 60 additions and 16 deletions
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@ -39,6 +39,7 @@ struct Autowalker {
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void player_use_healing();
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InventoryStats player_item_count();
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ai::State update_state(ai::State start);
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DinkyECS::Entity camera_aim();
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Pathing path_to_enemies();
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Pathing path_to_items();
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