Now have a simple storyboard system that can display an image and move with the camera to different cells.

This commit is contained in:
Zed A. Shaw 2025-11-04 00:20:49 -05:00
parent 068eeeecd1
commit 4bda2ee01c
10 changed files with 118 additions and 40 deletions

25
storyboard/ui.hpp Normal file
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#pragma once
#include "constants.hpp"
#include <guecs/ui.hpp>
#include "camera.hpp"
namespace storyboard {
struct UI {
guecs::UI $ui;
sf::RenderTexture $view_texture;
sf::Sprite $view_sprite;
cinematic::Camera $camera;
std::string $zoom_target;
bool zoomed = false;
UI();
void init();
void render(sf::RenderWindow &window);
bool mouse(float x, float y, guecs::Modifiers mods);
void zoom(const std::string &cell_name);
void reset();
};
}