Initial loot UI works to load an item by its world entity ID.
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f208ca946e
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6 changed files with 67 additions and 20 deletions
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@ -138,8 +138,10 @@ executable('runtests', sources + [
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'tests/fsm.cpp',
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'tests/levelmanager.cpp',
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'tests/lighting.cpp',
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'tests/loot.cpp',
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'tests/map.cpp',
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'tests/matrix.cpp',
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'tests/mazes.cpp',
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'tests/pathing.cpp',
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'tests/rituals.cpp',
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'tests/shaders.cpp',
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@ -147,7 +149,6 @@ executable('runtests', sources + [
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'tests/spatialmap.cpp',
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'tests/stats.cpp',
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'tests/textures.cpp',
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'tests/mazes.cpp',
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],
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cpp_args: cpp_args,
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link_args: link_args,
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