Initial loot UI works to load an item by its world entity ID.

This commit is contained in:
Zed A. Shaw 2025-06-02 23:34:31 -04:00
parent f208ca946e
commit 4b34de2109
6 changed files with 67 additions and 20 deletions

View file

@ -138,8 +138,10 @@ executable('runtests', sources + [
'tests/fsm.cpp',
'tests/levelmanager.cpp',
'tests/lighting.cpp',
'tests/loot.cpp',
'tests/map.cpp',
'tests/matrix.cpp',
'tests/mazes.cpp',
'tests/pathing.cpp',
'tests/rituals.cpp',
'tests/shaders.cpp',
@ -147,7 +149,6 @@ executable('runtests', sources + [
'tests/spatialmap.cpp',
'tests/stats.cpp',
'tests/textures.cpp',
'tests/mazes.cpp',
],
cpp_args: cpp_args,
link_args: link_args,