There's a UISystem now for to compliment the entities and components in GUECS. I now use that to do the drag/drop transfers instead of raw code right in the FSM.
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11 changed files with 62 additions and 60 deletions
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@ -93,10 +93,10 @@ sources = [
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'dbc.cpp',
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'devices.cpp',
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'goap.cpp',
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'gui/event_router.cpp',
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'gui/boss_fight_ui.cpp',
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'gui/combat_ui.cpp',
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'gui/debug_ui.cpp',
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'gui/event_router.cpp',
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'gui/fsm.cpp',
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'gui/guecstra.cpp',
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'gui/loot_ui.cpp',
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@ -106,6 +106,7 @@ sources = [
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'gui/overlay_ui.cpp',
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'gui/ritual_ui.cpp',
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'gui/status_ui.cpp',
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'gui/uisystems.cpp',
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'levelmanager.cpp',
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'lights.cpp',
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'map.cpp',
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