There's a UISystem now for to compliment the entities and components in GUECS. I now use that to do the drag/drop transfers instead of raw code right in the FSM.

This commit is contained in:
Zed A. Shaw 2025-06-10 13:13:40 -04:00
parent e01e697535
commit 4a48910273
11 changed files with 62 additions and 60 deletions

View file

@ -49,8 +49,7 @@ namespace gui {
LootUI $loot_ui;
sf::Font $font;
gui::routing::Router $router;
std::optional<DinkyECS::Entity> $grab_source;
std::optional<DinkyECS::Entity> $drop_target;
std::optional<guecs::Entity> $grab_source;
FSM();