Cleaned up how the camera is configured so that it can be easily queried in other parts like the autowalker.

This commit is contained in:
Zed A. Shaw 2025-08-25 23:23:05 -04:00
parent b4569622a0
commit 4a2d8770d9
4 changed files with 14 additions and 14 deletions

View file

@ -270,7 +270,6 @@ void System::combat(int attack_id) {
battle.set_all("enemy_found", true);
battle.set_all("in_combat", true);
battle.plan();
battle.dump();
}
while(auto act = battle.next()) {