GUI for combat now works better and I can create sprites for things if I want.

This commit is contained in:
Zed A. Shaw 2025-02-18 11:28:55 -05:00
parent 46de98e6f4
commit 49a71e257e
10 changed files with 55 additions and 18 deletions

View file

@ -23,6 +23,7 @@ struct TexturePack {
void load_tiles();
void load_sprites();
SpriteTexture get(std::string name);
sf::Image load_image(std::string filename);
const uint32_t* get_surface(size_t num);