A quick fix for the dungeon combat.
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3 changed files with 5 additions and 3 deletions
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@ -19,8 +19,8 @@ namespace components {
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using namespace nlohmann;
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struct CombatResult {
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int player_did;
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int enemy_did;
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int player_did = 0;
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int enemy_did = 0;
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};
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struct InventoryItem {
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