bring back the shaders on the enemies too to show they got hit.

This commit is contained in:
Zed A. Shaw 2025-09-15 14:02:07 -04:00
parent d1f7337de4
commit 47f659ae8e
2 changed files with 6 additions and 3 deletions

View file

@ -73,5 +73,5 @@ namespace System {
}
void clear_attack();
void spawn_attack(World& world, int attack_id);
void spawn_attack(World& world, int attack_id, DinkyECS::Entity enemy);
}