Sound is now working, and the animator tools will play them and also has mute.

This commit is contained in:
Zed A. Shaw 2026-02-06 13:39:34 -05:00
parent a4ffacdb18
commit 46f34828e4
5 changed files with 38 additions and 19 deletions

View file

@ -6,9 +6,9 @@
"frame_height": 720
},
"sequences": {
"normal": {"frames": [0, 1], "durations": [800, 240] },
"reversed": {"frames": [1, 0], "durations": [800, 200] },
"meth": {"frames": [0, 1], "durations": [33, 33] }
"idle": {"frames": [0], "durations": [800] },
"hurt": {"frames": [1, 1], "durations": [800, 240] },
"attack": {"frames": [1, 0], "durations": [800, 200] }
},
"transforms": {
"rushing": {
@ -16,7 +16,6 @@
"min_y": 0.6,
"max_x": 0.8,
"max_y": 0.8,
"simple": false,
"flipped": false,
"ease_rate": 5.0,
"scaled": true,
@ -25,17 +24,16 @@
"easing": "in_out_back",
"motion": "move_rush"
},
"meth": {
"shake": {
"min_x": -20.0,
"min_y": -20.0,
"max_x": 20.0,
"max_y": 20.0,
"simple": false,
"flipped": true,
"ease_rate": 5.0,
"scaled": true,
"toggled": false,
"looped": true,
"looped": false,
"easing": "normal_dist",
"motion": "move_shake"
},
@ -44,7 +42,6 @@
"min_y": 0.90,
"max_x": 1.0,
"max_y": 1.0,
"simple": true,
"flipped": false,
"ease_rate": 3.5,
"scaled": true,
@ -55,9 +52,14 @@
}
},
"forms": {
"idle": ["normal", "breathe"],
"attack": ["normal", "rushing"],
"hurt": ["reversed", "meth"]
"idle": ["idle", "breathe"],
"attack": ["attack", "rushing"],
"hurt": ["hurt", "shake"]
},
"sounds": {
"idle": [],
"attack": [[0, "Sword_Hit_1"], [1, "Marmot_Scream_1"]],
"hurt": [[1, "Marmot_Scream_1"]]
}
}
}