Sound is now working, and the animator tools will play them and also has mute.
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a4ffacdb18
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46f34828e4
5 changed files with 38 additions and 19 deletions
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@ -6,9 +6,9 @@
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"frame_height": 720
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},
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"sequences": {
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"normal": {"frames": [0, 1], "durations": [800, 240] },
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"reversed": {"frames": [1, 0], "durations": [800, 200] },
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"meth": {"frames": [0, 1], "durations": [33, 33] }
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"idle": {"frames": [0], "durations": [800] },
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"hurt": {"frames": [1, 1], "durations": [800, 240] },
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"attack": {"frames": [1, 0], "durations": [800, 200] }
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},
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"transforms": {
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"rushing": {
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@ -16,7 +16,6 @@
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"min_y": 0.6,
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"max_x": 0.8,
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"max_y": 0.8,
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"simple": false,
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"flipped": false,
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"ease_rate": 5.0,
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"scaled": true,
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@ -25,17 +24,16 @@
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"easing": "in_out_back",
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"motion": "move_rush"
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},
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"meth": {
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"shake": {
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"min_x": -20.0,
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"min_y": -20.0,
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"max_x": 20.0,
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"max_y": 20.0,
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"simple": false,
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"flipped": true,
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"ease_rate": 5.0,
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"scaled": true,
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"toggled": false,
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"looped": true,
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"looped": false,
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"easing": "normal_dist",
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"motion": "move_shake"
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},
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@ -44,7 +42,6 @@
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"min_y": 0.90,
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"max_x": 1.0,
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"max_y": 1.0,
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"simple": true,
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"flipped": false,
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"ease_rate": 3.5,
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"scaled": true,
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@ -55,9 +52,14 @@
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}
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},
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"forms": {
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"idle": ["normal", "breathe"],
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"attack": ["normal", "rushing"],
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"hurt": ["reversed", "meth"]
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"idle": ["idle", "breathe"],
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"attack": ["attack", "rushing"],
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"hurt": ["hurt", "shake"]
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},
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"sounds": {
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"idle": [],
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"attack": [[0, "Sword_Hit_1"], [1, "Marmot_Scream_1"]],
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"hurt": [[1, "Marmot_Scream_1"]]
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}
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}
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}
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