Camera is now using animate2 but isn't actually using it yet. Just converted.

This commit is contained in:
Zed A. Shaw 2026-02-17 00:55:41 -05:00
parent 7bf7b25a10
commit 46cc21ec7b
8 changed files with 111 additions and 90 deletions

View file

@ -1,10 +1,11 @@
#pragma once
#include "components.hpp"
#include "animate2.hpp"
#include "constants.hpp"
#include <SFML/Graphics/RenderTexture.hpp>
namespace cinematic {
struct Camera {
components::Animation anim;
animate2::Animate2 anim;
sf::Vector2f size{SCREEN_WIDTH, SCREEN_HEIGHT};
sf::Vector2f base_size{SCREEN_WIDTH, SCREEN_HEIGHT};
sf::Vector2f aimed_at{0,0};