Scene now renders correctly, but I need to pull out the json in config_scene_element and make a component that's loaded.
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2 changed files with 18 additions and 25 deletions
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@ -42,7 +42,7 @@ namespace scene {
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void render(sf::RenderTexture& view);
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bool mouse(float x, float y, guecs::Modifiers mods);
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void attach_text(const std::string& actor, const std::string& text);
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Element config_scene_element(nlohmann::json& config, bool and_play, bool duped);
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Element config_scene_element(nlohmann::json& config, bool duped);
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sf::Vector2f position_sprite(textures::SpriteTexture& st, const std::string& cell_name, sf::Vector2f scale, bool at_mid, float x_diff=0.0f, float y_diff=0.0f);
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