Finally upgraded the strings to const& since I'm about to pull guecs out and distribute it. Oh well, the joke's finally over.
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8 changed files with 53 additions and 74 deletions
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@ -61,11 +61,6 @@ Pathing Autowalker::path_to_items() {
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return compute_paths<components::InventoryItem>(fsm);
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}
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Pathing Autowalker::path_to_devices() {
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return compute_paths<components::Device>(fsm);
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}
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void Autowalker::handle_window_events() {
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fsm.$window.handleEvents(
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[&](const sf::Event::KeyPressed &) {
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@ -315,6 +310,8 @@ void Autowalker::autowalk() {
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handle_boss_fight();
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handle_player_walk(start, goal);
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if(map_opened_once && move_attempts > 20) send_event(gui::Event::MAP_OPEN);
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move_attempts++;
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} while(move_attempts < 100 && fsm.autowalking);
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}
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