Bosses and other enemies now have a 2 frame animation, the first boss the Rat King now screams at you and attacks.
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24 changed files with 35 additions and 22 deletions
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@ -21,7 +21,9 @@ namespace gui {
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sf::Clock $clock;
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int $boss_hp = 10;
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bool $boss_hit = false;
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sf::Vector2f $scale{0.8, 0.8};
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components::Sound $sounds;
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components::Animation $animation;
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GameLevel $level;
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guecs::UI $status;
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guecs::UI $overlay;
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