Bosses and other enemies now have a 2 frame animation, the first boss the Rat King now screams at you and attacks.
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24 changed files with 35 additions and 22 deletions
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@ -35,7 +35,7 @@
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{"_type": "Motion", "dx": 0, "dy": 0, "random": true},
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{"_type": "EnemyConfig", "hearing_distance": 5},
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{"_type": "Sprite", "name": "axe_ranger"},
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{"_type": "Animation", "easing": 3, "ease_rate": 0.5, "scale": 0.1, "simple": false, "frames": 10, "speed": 0.6},
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{"_type": "Animation", "easing": 3, "ease_rate": 0.5, "scale": 0.1, "simple": false, "frames": 2, "speed": 0.6},
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{"_type": "Sound", "attack": "Sword_Hit_2", "death": "Ranger_1"}
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]
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},
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@ -49,7 +49,7 @@
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "hearing_distance": 5},
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{"_type": "Sprite", "name": "evil_eye"},
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{"_type": "Animation", "easing": 3, "ease_rate": 0.1, "scale": 0.1, "simple": false, "frames": 10, "speed": 0.3},
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{"_type": "Animation", "easing": 3, "ease_rate": 0.1, "scale": 0.1, "simple": false, "frames": 2, "speed": 0.3},
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{"_type": "Sound", "attack": "Evil_Eye_Sound_2", "death": "Evil_Eye_Sound_1"}
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]
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},
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@ -68,6 +68,7 @@
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]
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},
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"RAT_KING": {
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"placement": "fixed",
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"components": [
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{"_type": "Tile", "display": "\u08ac",
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"foreground": [205, 164, 100],
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@ -76,9 +77,9 @@
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{"_type": "Combat", "hp": 50, "max_hp": 50, "damage": 50, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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{"_type": "EnemyConfig", "hearing_distance": 3},
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{"_type": "Animation", "easing": 2, "ease_rate": 0.2, "scale": 0.1, "simple": true, "frames": 10, "speed": 1.0},
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{"_type": "Sprite", "name": "rat_king"},
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{"_type": "Sound", "attack": "Sword_Hit_2", "death": "Creature_Death_1"}
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{"_type": "Animation", "easing": 2, "ease_rate": 0.2, "scale": 0.2, "simple": false, "frames": 2, "speed": 0.02},
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{"_type": "Sprite", "name": "rat_king_boss"},
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{"_type": "Sound", "attack": "Marmot_Scream_1", "death": "Creature_Death_1"}
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]
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},
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"SPIDER_GIANT_HAIRY": {
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