Bosses and other enemies now have a 2 frame animation, the first boss the Rat King now screams at you and attacks.

This commit is contained in:
Zed A. Shaw 2025-03-01 13:41:42 -05:00
parent b3b8cbbeee
commit 43835da88f
24 changed files with 35 additions and 22 deletions

View file

@ -7,13 +7,14 @@
"Medium_Rat": "assets/sounds/Creature_Sounds-Medium_Rat.ogg",
"Ranger_1": "assets/sounds/Creature_Sounds-Ranger_1.ogg",
"Small_Rat": "assets/sounds/Creature_Sounds-Small_Rat.ogg",
"Spider_1": "assets/sounds/Creature_Sounds-Spider_1-001.ogg",
"Spider_2": "assets/sounds/Creature_Sounds-Spider_1-002.ogg",
"Spider_1": "assets/sounds/Creature_Sounds-Spider_1.ogg",
"Spider_2": "assets/sounds/Creature_Sounds-Spider_2.ogg",
"Sword_Hit_1": "assets/sounds/Creature_Sounds-Sword_Hit_1.ogg",
"Sword_Hit_2": "assets/sounds/Creature_Sounds-Sword_Hit_2.ogg",
"walk": "assets/sounds/Creature_Sounds-Walk.ogg",
"Creature_Death_1": "assets/sounds/Creature_Sounds-Creature_Death_1.ogg",
"Humanoid_Death_1": "assets/sounds/Creature_Sounds-Humanoid_Death_1.ogg",
"Marmot_Scream_1": "assets/sounds/Creature_Sounds-Marmot_Scream_1.ogg",
"blank": "assets/sounds/blank.ogg",
"pickup": "assets/sounds/pickup.ogg",
"ambient_1": "assets/sounds/ambient_1.ogg"
@ -23,6 +24,7 @@
"sword": "assets/cinqueda_1-512.png",
"rat_with_sword": "assets/rat_with_sword-256.png",
"rat_king": "assets/rat_king-256.png",
"rat_king_boss": "assets/rat_king_2_frame_animation.png",
"barrel_small": "assets/wood_barrel_small-256.png",
"hanging_brazier": "assets/hanging_brazier-256.png",
"torch_pillar": "assets/torch_pillar-256.png",
@ -44,8 +46,7 @@
"axe_ranger": "assets/axe_ranger-256.png",
"hairy_spider": "assets/hairy_spider-256.png",
"down_the_well": "assets/down_the_well.jpg",
"boss_fight_background": "assets/rat_king_boss_fight_background.jpg",
"boss_fight": "assets/rat_king_boss_fight_sprite.png"
"boss_fight_background": "assets/rat_king_boss_fight_background.jpg"
},
"enemy": {
"HEARING_DISTANCE": 5