Fixed player showing up as an enemy and did better map centering.

This commit is contained in:
Zed A. Shaw 2025-02-11 11:10:18 -05:00
parent e2bd61a1e4
commit 421cca308b
5 changed files with 13 additions and 19 deletions

View file

@ -1,5 +1,6 @@
{
"PLAYER_TILE": {
"placement": "fixed",
"components": [
{"_type": "Tile", "display": "\ua66b",
"foreground": [255, 200, 125],
@ -8,7 +9,8 @@
{"_type": "Combat", "hp": 200, "damage": 15, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "LightSource", "strength": 70, "radius": 2},
{"_type": "EnemyConfig", "hearing_distance": 5}
{"_type": "EnemyConfig", "hearing_distance": 5},
{"_type": "Sprite", "name": "peasant_girl"}
]
},
"KNIGHT": {