GOAP now uses only bit operations to do its thing.
This commit is contained in:
parent
01525388ec
commit
3d8a2d4342
4 changed files with 54 additions and 41 deletions
30
goap.hpp
30
goap.hpp
|
@ -7,19 +7,41 @@
|
|||
|
||||
namespace ailol {
|
||||
constexpr const int SCORE_MAX = std::numeric_limits<int>::max();
|
||||
constexpr const size_t STATE_MAX = 16;
|
||||
constexpr const size_t STATE_MAX = 93;
|
||||
|
||||
using GOAPState = std::bitset<STATE_MAX>;
|
||||
|
||||
const GOAPState ALL_ZERO;
|
||||
const GOAPState ALL_ONES = ~ALL_ZERO;
|
||||
|
||||
struct Action {
|
||||
std::string name;
|
||||
int cost = 0;
|
||||
|
||||
std::unordered_map<int, bool> preconds;
|
||||
std::unordered_map<int, bool> effects;
|
||||
GOAPState positive_preconds;
|
||||
GOAPState negative_preconds;
|
||||
|
||||
GOAPState positive_effects;
|
||||
GOAPState negative_effects;
|
||||
|
||||
Action(std::string name, int cost) :
|
||||
name(name), cost(cost) {}
|
||||
name(name), cost(cost) { }
|
||||
|
||||
void set_precond(int name, bool val) {
|
||||
if(val) {
|
||||
positive_preconds[name] = true;
|
||||
} else {
|
||||
negative_preconds[name] = true;
|
||||
}
|
||||
}
|
||||
|
||||
void set_effect(int name, bool val) {
|
||||
if(val) {
|
||||
positive_effects[name] = true;
|
||||
} else {
|
||||
negative_effects[name] = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool can_effect(GOAPState& state);
|
||||
GOAPState apply_effect(GOAPState& state);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue