Enemies now turn into a lootable device witha grave_stone sprite so you know they died. Need to implement noclipping on items with collision.

This commit is contained in:
Zed A. Shaw 2025-02-19 23:18:33 -05:00
parent 0199248354
commit 3b9525cca4
8 changed files with 92 additions and 74 deletions

View file

@ -30,7 +30,7 @@
"player": {
},
"worldgen": {
"enemy_probability": 40,
"enemy_probability": 90,
"empty_room_probability": 10,
"device_probability": 20
}