Map now displays way better. The paper is gone for now.
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2 changed files with 12 additions and 15 deletions
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@ -16,7 +16,6 @@ namespace gui {
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std::shared_ptr<sf::RenderTexture> $map_render;
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sf::Sprite $map_sprite;
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matrix::Matrix $map_tiles;
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textures::SpriteTexture $paper;
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MapViewUI(GameLevel &level);
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void init();
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