Refactored out the tilemap since it was mostly doing nothing useful.
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15 changed files with 40 additions and 187 deletions
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@ -2,7 +2,6 @@
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#include "levelmanager.hpp"
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#include "textures.hpp"
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#include <guecs/ui.hpp>
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#include "tilemap.hpp"
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#include <string>
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namespace gui {
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