Refactored out the tilemap since it was mostly doing nothing useful.

This commit is contained in:
Zed A. Shaw 2025-05-25 11:39:43 -04:00
parent ea9f6bf383
commit 3a745d492a
15 changed files with 40 additions and 187 deletions

View file

@ -7,21 +7,21 @@
"display": 10398,
"id": 0
},
"WALL_MOSS": {
"texture": "assets/glowing_moss_wall-256.png",
"foreground": [230, 20, 30],
"background": [230, 20, 120],
"collision": true,
"display": 8820,
"id": 1
},
"WALL_PLAIN": {
"texture": "assets/wall_texture_test-256.png",
"foreground": [230, 20, 30],
"background": [230, 20, 120],
"collision": true,
"display": 9608,
"id": 2
"id": 1
},
"WALL_MOSS": {
"texture": "assets/glowing_moss_wall-256.png",
"foreground": [230, 20, 30],
"background": [230, 20, 120],
"collision": true,
"display": 8820,
"id": 3
},
"WALL_VINES": {
"texture": "assets/wall_with_vines-256.png",