Added a Background guecs component.
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parent
69a810b5a1
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7 changed files with 78 additions and 56 deletions
15
gui.cpp
15
gui.cpp
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@ -53,7 +53,7 @@ namespace gui {
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$combat_view.render($textures);
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$status_view.create_render();
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$status_view.render($textures);
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$status_view.log("Welcome to the game!");
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$renderer.init_terminal();
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@ -323,18 +323,7 @@ namespace gui {
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}
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void FSM::draw_gui() {
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sf::RectangleShape rect({SCREEN_WIDTH - RAY_VIEW_WIDTH, SCREEN_HEIGHT});
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rect.setPosition({0,0});
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rect.setFillColor({30, 30, 30});
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$window.draw(rect);
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auto left_gui = $textures.sprite_textures.at("left_gui").sprite;
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left_gui->setPosition({0,0});
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$window.draw(*left_gui);
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$status_view.render();
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$renderer.draw($status_view);
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$status_view.draw($window);
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$combat_view.draw($window);
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auto debug = $level.world->get_the<Debug>();
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