Cleaned up maze and ready to use.
This commit is contained in:
parent
33cd490ed3
commit
37715f05a5
3 changed files with 53 additions and 18 deletions
5
maze.hpp
5
maze.hpp
|
@ -6,11 +6,12 @@ namespace maze {
|
|||
|
||||
void init(Matrix& maze);
|
||||
|
||||
void hunt_and_kill(Matrix& maze, std::vector<Room>& rooms, std::vector<Point>& dead_ends, bool init_map=true);
|
||||
void hunt_and_kill(Matrix& maze, std::vector<Room>& rooms, std::vector<Point>& dead_ends);
|
||||
|
||||
void randomize_rooms(std::vector<Room>& rooms_out, std::vector<Point> maybe_here);
|
||||
|
||||
void inner_ring(Matrix& map, size_t outer_size, size_t inner_size);
|
||||
void inner_donut(Matrix& maze, float outer_rad, float inner_rad);
|
||||
void inner_box(Matrix& map, size_t outer_size, size_t inner_size);
|
||||
|
||||
void divide(Matrix& maze, Point start, Point end);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue