Cleaned up maze and ready to use.
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parent
33cd490ed3
commit
37715f05a5
3 changed files with 53 additions and 18 deletions
29
maze.cpp
29
maze.cpp
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@ -119,11 +119,7 @@ void maze::divide(Matrix& maze, Point start, Point end) {
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}
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}
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void maze::hunt_and_kill(Matrix& maze, std::vector<Room>& rooms, std::vector<Point>& dead_ends, bool init_map) {
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if(init_map) {
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maze::init(maze);
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}
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void maze::hunt_and_kill(Matrix& maze, std::vector<Room>& rooms, std::vector<Point>& dead_ends) {
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for(auto& room : rooms) {
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for(matrix::box it{maze, room.x, room.y, room.width}; it.next();) {
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@ -173,7 +169,28 @@ void maze::hunt_and_kill(Matrix& maze, std::vector<Room>& rooms, std::vector<Poi
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}
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}
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void maze::inner_ring(Matrix& maze, size_t outer_size, size_t inner_size) {
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void maze::inner_donut(Matrix& maze, float outer_rad, float inner_rad) {
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size_t x = matrix::width(maze) / 2;
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size_t y = matrix::height(maze) / 2;
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for(matrix::circle it{maze, {x, y}, outer_rad};
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it.next();)
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{
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for(int x = it.left; x < it.right; x++) {
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maze[it.y][x] = 0;
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}
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}
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for(matrix::circle it{maze, {x, y}, inner_rad};
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it.next();)
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{
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for(int x = it.left; x < it.right; x++) {
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maze[it.y][x] = 1;
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}
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}
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}
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void maze::inner_box(Matrix& maze, size_t outer_size, size_t inner_size) {
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size_t x = matrix::width(maze) / 2;
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size_t y = matrix::height(maze) / 2;
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