Camera is now using Animate2 and it's mostly working, but there's a few more refactors needed.
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14 changed files with 106 additions and 62 deletions
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@ -190,6 +190,7 @@ namespace scene {
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void Engine::tick() {
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for(auto& actor : $actors) {
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dbc::log("IDIOT! you need to use the ticks to all update ticks number of times");
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auto [ticks, alpha] = actor.anim.commit();
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}
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}
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