Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually.

This commit is contained in:
Zed A. Shaw 2025-04-13 17:11:21 -04:00
parent a5b8e411e3
commit 35ced58cc9
14 changed files with 144 additions and 13 deletions

View file

@ -114,6 +114,7 @@ sources = [
'ritual_ui.cpp',
'rituals.cpp',
'save.cpp',
'shaders.cpp',
'shiterator.hpp',
'sound.cpp',
'spatialmap.cpp',
@ -145,6 +146,7 @@ executable('runtests', sources + [
'tests/matrix.cpp',
'tests/pathing.cpp',
'tests/rituals.cpp',
'tests/shaders.cpp',
'tests/sound.cpp',
'tests/spatialmap.cpp',
'tests/stats.cpp',