Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually.
This commit is contained in:
parent
a5b8e411e3
commit
35ced58cc9
14 changed files with 144 additions and 13 deletions
|
@ -286,6 +286,7 @@ namespace gui {
|
|||
case KEY::P:
|
||||
sound::mute(false);
|
||||
$debug_ui.debug();
|
||||
shaders::reload();
|
||||
break;
|
||||
case KEY::O:
|
||||
autowalking = true;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue