Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually.
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14 changed files with 144 additions and 13 deletions
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@ -73,7 +73,6 @@ constexpr wchar_t BG_TILE = L'█';
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constexpr wchar_t UI_BASE_CHAR = L'█';
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constexpr int BG_BOX_OFFSET=5;
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constexpr const char *FONT_FILE_NAME="assets/text.otf";
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constexpr const char *DEFAULT_UI_SHADER = "shaders/ui_shader.frag";
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constexpr std::array<std::wstring, 8> COMPASS{
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// L"E", L"SE", L"S", L"SW", L"W", L"NW", L"N", L"NE"
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