Nearly perfect sync between transform and animation, but not sure how to replicate that reliably.

This commit is contained in:
Zed A. Shaw 2026-01-30 23:57:02 -05:00
parent d4e79f1d3d
commit 34e4a34f65
4 changed files with 4 additions and 9 deletions

View file

@ -52,7 +52,6 @@ namespace animate2 {
bool simple{true};
bool flipped{false};
float ease_rate{0.5f};
float speed{0.1f};
bool scaled{false};
bool stationary{false};
// these can handled by the onLoop, same as ganim8 does it