Nearly perfect sync between transform and animation, but not sure how to replicate that reliably.
This commit is contained in:
parent
d4e79f1d3d
commit
34e4a34f65
4 changed files with 4 additions and 9 deletions
|
|
@ -55,7 +55,7 @@ namespace animate2 {
|
|||
if($sequence.subframe > 0.9) $sequence.subframe = 0.0f;
|
||||
frame_change = true;
|
||||
} else {
|
||||
$sequence.subframe = std::lerp($sequence.subframe, 1.0, $sequence.timer.alpha * $transform.ease_rate);
|
||||
$sequence.subframe = std::lerp($sequence.subframe, 1.0, $sequence.timer.DELTA * $transform.ease_rate);
|
||||
fmt::println("subframe: {}, alpha: {}", $sequence.subframe, $sequence.timer.alpha);
|
||||
}
|
||||
|
||||
|
|
@ -70,7 +70,6 @@ namespace animate2 {
|
|||
}
|
||||
|
||||
void Animate2::update() {
|
||||
// $sequence.subframe += $transform.speed;
|
||||
update_frame();
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue