Doors are now meshed into the walls better but I got rid of the wood wals. They suck.
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9 changed files with 19 additions and 18 deletions
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@ -67,6 +67,7 @@ namespace textures {
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for(auto &el : tiles.items()) {
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auto &config = el.value();
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const string& texture_fname = config["texture"];
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// BUG: if the tiles.json ids aren't exactly in order this fails, but do I need this?
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size_t surface_i = config["id"];
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dbc::check(!TMGR.name_to_id.contains(el.key()),
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