Doors are now meshed into the walls better but I got rid of the wood wals. They suck.
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9 changed files with 19 additions and 18 deletions
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@ -174,7 +174,7 @@ void WorldBuilder::place_doors(DinkyECS::World& world, GameConfig& config) {
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auto entity_data = device_config["DOOR_PLAIN"];
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auto& tiles = $map.tiles();
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size_t door_id = textures::get_id("door_plain");
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size_t door_id = textures::get_id("door_moss_wall");
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for(auto [door_at, _] : $map.$doors) {
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$map.$walls[door_at.y][door_at.x] = WALL_VALUE;
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