Cleaned up and unified the source before the big refactor.

This commit is contained in:
Zed A. Shaw 2025-06-09 22:31:15 -04:00
parent 0d6a71b06f
commit 343f3a246f
5 changed files with 11 additions and 29 deletions

View file

@ -16,7 +16,6 @@ namespace gui {
DinkyECS::Entity $selected_entity;
LootUI(GameLevel level);
void init();
void update();
void render(sf::RenderWindow& window);
@ -24,7 +23,6 @@ namespace gui {
bool mouse(float x, float y, bool hover);
guecs::GrabSource& get_grab_source(DinkyECS::Entity entity);
bool has_grab_source(DinkyECS::Entity gui_id);
std::optional<DinkyECS::Entity> begin_grab(DinkyECS::Entity slot);
void commit_grab(DinkyECS::Entity slot_id);