First implementation of doing the usual update/render dance.
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5 changed files with 12 additions and 3 deletions
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@ -32,6 +32,7 @@ namespace boss {
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void init();
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void set_window(sf::RenderWindow* window);
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void render();
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void update();
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bool mouse(float x, float y, guecs::Modifiers mods);
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void status(const std::wstring& msg, const std::wstring &button_msg);
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void move_actor(const std::string& actor, const std::string& cell_name);
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