Now have a full map and a mini map, but I think the mini map will stop rendering sometimes.
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15 changed files with 120 additions and 36 deletions
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@ -9,10 +9,10 @@ namespace gui {
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public:
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guecs::UI $gui;
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GameLevel $level;
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TileMap $tiles;
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textures::SpriteTexture $paper;
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MapViewUI(GameLevel &level);
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void init(int x, int y, int w, int h);
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void init();
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void render(sf::RenderWindow &window);
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void update_level(GameLevel &level);
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};
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