Brought over a bunch of code from the roguelike and now will use it to generate a random map.
This commit is contained in:
parent
8d3d3b4ec3
commit
2daa1c9bd5
59 changed files with 4303 additions and 411 deletions
42
inventory.cpp
Normal file
42
inventory.cpp
Normal file
|
@ -0,0 +1,42 @@
|
|||
#include "inventory.hpp"
|
||||
|
||||
|
||||
namespace components {
|
||||
void Inventory::add(InventoryItem new_item) {
|
||||
for(auto &slot : items) {
|
||||
if(new_item.data["id"] == slot.data["id"]) {
|
||||
slot.count += new_item.count;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
items.push_back(new_item);
|
||||
}
|
||||
|
||||
InventoryItem& Inventory::get(size_t at) {
|
||||
dbc::check(at < items.size(), fmt::format("inventory index {} too big", at));
|
||||
return items[at];
|
||||
}
|
||||
|
||||
bool Inventory::decrease(size_t at, int count) {
|
||||
dbc::check(at < items.size(), fmt::format("inventory index {} too big", at));
|
||||
auto &slot = items[at];
|
||||
slot.count -= count;
|
||||
return slot.count > 0;
|
||||
}
|
||||
|
||||
void Inventory::erase_item(size_t at) {
|
||||
dbc::check(at < items.size(), fmt::format("inventory index {} too big", at));
|
||||
items.erase(items.begin() + at);
|
||||
}
|
||||
|
||||
int Inventory::item_index(std::string id) {
|
||||
for(size_t i = 0; i < items.size(); i++) {
|
||||
if(items[i].data["id"] == id) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue