Brought over a bunch of code from the roguelike and now will use it to generate a random map.

This commit is contained in:
Zed A. Shaw 2025-01-30 11:38:57 -05:00
parent 8d3d3b4ec3
commit 2daa1c9bd5
59 changed files with 4303 additions and 411 deletions

12
events.hpp Normal file
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#pragma once
namespace Events {
enum GUI {
START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP
};
struct Combat {
int player_did;
int enemy_did;
};
}