Brought over a bunch of code from the roguelike and now will use it to generate a random map.

This commit is contained in:
Zed A. Shaw 2025-01-30 11:38:57 -05:00
parent 8d3d3b4ec3
commit 2daa1c9bd5
59 changed files with 4303 additions and 411 deletions

16
combat.cpp Normal file
View file

@ -0,0 +1,16 @@
#include "combat.hpp"
#include "rand.hpp"
namespace components {
int Combat::attack(Combat &target) {
int attack = Random::uniform<int>(0,1);
int my_dmg = 0;
if(attack) {
my_dmg = Random::uniform<int>(1, damage);
target.hp -= my_dmg;
}
return my_dmg;
}
}