The layout is now also coming from the bosses.json file so it's totally configured there.
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6 changed files with 27 additions and 17 deletions
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@ -31,7 +31,7 @@ namespace textures {
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void init();
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SpriteTexture get_sprite(const std::string& name);
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SpriteTexture get_sprite(const std::string& name, bool duped=false);
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SpriteTexture get_icon(const std::string& name);
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sf::Image load_image(const std::string& filename);
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