A really shitty ritual crafting UI is working but needs a big reshape.
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13 changed files with 124 additions and 63 deletions
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@ -25,6 +25,7 @@ namespace gui {
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components::Animation $ritual_anim;
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guecs::UI $gui;
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GameLevel $level;
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std::unordered_map<DinkyECS::Entity, DinkyECS::Entity> $selected;
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RitualUI(GameLevel level);
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bool mouse(float x, float y, bool hover);
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@ -35,7 +36,6 @@ namespace gui {
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void update();
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void update_items();
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void reset_clicked(DinkyECS::Entity ent);
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void combine_clicked(DinkyECS::Entity ent);
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void inv_slot_clicked(DinkyECS::Entity ent, DinkyECS::Entity item_id);
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void reset_inv_positions();
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