I have a test now that can generate a map image so I'll make it look nice there before bringing the code into the game.
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7 changed files with 103 additions and 50 deletions
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@ -12,7 +12,7 @@
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namespace fs = std::filesystem;
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constexpr const int TILE_COUNT=10;
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constexpr const sf::Color DEFAULT_COLOR{255, 255, 255, 255};
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constexpr const size_t DEFAULT_DIM=128;
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constexpr const size_t DEFAULT_DIM=64;
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using namespace shiterator;
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