Finally can pick things up, but it's really bad so far. Need a bunch of refactoring in how the collision system works, and make it so collision and maps can have multiple entities in the same square.

This commit is contained in:
Zed A. Shaw 2025-06-12 13:06:36 -04:00
parent 2458f01ebd
commit 2aa4f0a2e8
13 changed files with 78 additions and 43 deletions

View file

@ -26,4 +26,5 @@ namespace System {
void player_status(GameLevel &level);
void distribute_loot(DinkyECS::World &world, DinkyECS::Entity& ent, nlohmann::json& entity_data);
void pickup(GameLevel &level, DinkyECS::Entity entity);
}