Did some work checking the build on OSX. Looks like clang 14 is too old, will try later version.
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8d9c2d8c05
commit
2a4ada81bb
7 changed files with 75 additions and 58 deletions
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@ -16,83 +16,83 @@ using namespace fmt;
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#line 13 "ansi_parser.cpp"
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#line 13 "ansi_parser.cpp"
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static const char _ansi_parser_actions[] = {
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static const char _ansi_parser_actions[] = {
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0, 1, 0, 1, 3, 1, 4, 1,
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0, 1, 0, 1, 3, 1, 4, 1,
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5, 1, 6, 1, 7, 1, 8, 1,
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5, 1, 6, 1, 7, 1, 8, 1,
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9, 1, 10, 1, 11, 1, 15, 1,
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9, 1, 10, 1, 11, 1, 15, 1,
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16, 2, 1, 12, 2, 1, 13, 2,
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16, 2, 1, 12, 2, 1, 13, 2,
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6, 7, 2, 16, 5, 3, 1, 14,
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6, 7, 2, 16, 5, 3, 1, 14,
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2
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2
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};
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};
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static const char _ansi_parser_key_offsets[] = {
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static const char _ansi_parser_key_offsets[] = {
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0, 0, 1, 2, 11, 12, 14, 17,
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0, 0, 1, 2, 11, 12, 14, 17,
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18, 22, 23, 27, 28, 29, 30, 31,
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18, 22, 23, 27, 28, 29, 30, 31,
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33, 36, 38, 41, 43, 46, 47, 50,
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33, 36, 38, 41, 43, 46, 47, 50,
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51, 52, 53, 54, 55
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51, 52, 53, 54, 55
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};
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};
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static const int _ansi_parser_trans_keys[] = {
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static const int _ansi_parser_trans_keys[] = {
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27, 91, 48, 49, 50, 51, 52, 55,
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27, 91, 48, 49, 50, 51, 52, 55,
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57, 53, 54, 109, 48, 109, 34, 48,
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57, 53, 54, 109, 48, 109, 34, 48,
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55, 109, 50, 52, 55, 109, 109, 49,
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55, 109, 50, 52, 55, 109, 109, 49,
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56, 57, 109, 109, 59, 50, 59, 48,
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56, 57, 109, 109, 59, 50, 59, 48,
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57, 59, 48, 57, 48, 57, 59, 48,
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57, 59, 48, 57, 48, 57, 59, 48,
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57, 48, 57, 109, 48, 57, 109, 56,
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57, 48, 57, 109, 48, 57, 109, 56,
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57, 109, 59, 50, 109, 109, 27, 27,
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57, 109, 59, 50, 109, 109, 27, 27,
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0
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0
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};
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};
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static const char _ansi_parser_single_lengths[] = {
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static const char _ansi_parser_single_lengths[] = {
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0, 1, 1, 7, 1, 2, 3, 1,
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0, 1, 1, 7, 1, 2, 3, 1,
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4, 1, 4, 1, 1, 1, 1, 0,
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4, 1, 4, 1, 1, 1, 1, 0,
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1, 0, 1, 0, 1, 1, 3, 1,
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1, 0, 1, 0, 1, 1, 3, 1,
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1, 1, 1, 1, 1
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1, 1, 1, 1, 1
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};
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};
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static const char _ansi_parser_range_lengths[] = {
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static const char _ansi_parser_range_lengths[] = {
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0, 0, 0, 1, 0, 0, 0, 0,
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0, 0, 0, 1, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 1,
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0, 0, 0, 0, 0, 0, 0, 1,
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1, 1, 1, 1, 1, 0, 0, 0,
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1, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 0, 0, 0
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0, 0, 0, 0, 0
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};
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};
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static const char _ansi_parser_index_offsets[] = {
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static const char _ansi_parser_index_offsets[] = {
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0, 0, 2, 4, 13, 15, 18, 22,
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0, 0, 2, 4, 13, 15, 18, 22,
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24, 29, 31, 36, 38, 40, 42, 44,
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24, 29, 31, 36, 38, 40, 42, 44,
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46, 49, 51, 54, 56, 59, 61, 65,
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46, 49, 51, 54, 56, 59, 61, 65,
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67, 69, 71, 73, 75
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67, 69, 71, 73, 75
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};
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};
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static const char _ansi_parser_trans_targs[] = {
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static const char _ansi_parser_trans_targs[] = {
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2, 1, 3, 0, 4, 5, 8, 10,
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2, 1, 3, 0, 4, 5, 8, 10,
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22, 26, 6, 7, 0, 28, 0, 6,
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22, 26, 6, 7, 0, 28, 0, 6,
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28, 0, 7, 7, 7, 0, 28, 0,
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28, 0, 7, 7, 7, 0, 28, 0,
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7, 7, 9, 28, 0, 28, 0, 11,
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7, 7, 9, 28, 0, 28, 0, 11,
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12, 21, 28, 0, 28, 0, 13, 0,
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12, 21, 28, 0, 28, 0, 13, 0,
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14, 0, 15, 0, 16, 0, 17, 16,
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14, 0, 15, 0, 16, 0, 17, 16,
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0, 18, 0, 19, 18, 0, 20, 0,
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0, 18, 0, 19, 18, 0, 20, 0,
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28, 20, 0, 28, 0, 23, 25, 28,
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28, 20, 0, 28, 0, 23, 25, 28,
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0, 24, 0, 14, 0, 28, 0, 28,
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0, 24, 0, 14, 0, 28, 0, 28,
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0, 2, 1, 2, 1, 0
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0, 2, 1, 2, 1, 0
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};
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};
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static const char _ansi_parser_trans_actions[] = {
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static const char _ansi_parser_trans_actions[] = {
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0, 7, 0, 0, 21, 21, 21, 21,
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0, 7, 0, 0, 21, 21, 21, 21,
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21, 21, 21, 21, 0, 31, 0, 0,
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21, 21, 21, 21, 0, 31, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 17, 0, 15, 0, 0,
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0, 0, 0, 17, 0, 15, 0, 0,
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0, 0, 0, 0, 19, 0, 0, 0,
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0, 0, 0, 0, 19, 0, 0, 0,
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3, 0, 0, 0, 1, 0, 25, 0,
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3, 0, 0, 0, 1, 0, 25, 0,
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0, 1, 0, 28, 0, 0, 1, 0,
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0, 1, 0, 28, 0, 0, 1, 0,
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37, 0, 0, 9, 0, 0, 0, 0,
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37, 0, 0, 9, 0, 0, 0, 0,
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0, 0, 0, 5, 0, 11, 0, 13,
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0, 0, 0, 5, 0, 11, 0, 13,
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0, 0, 7, 23, 34, 0
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0, 0, 7, 23, 34, 0
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};
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};
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static const char _ansi_parser_eof_actions[] = {
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static const char _ansi_parser_eof_actions[] = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 23
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0, 0, 0, 0, 23
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};
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};
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@ -124,14 +124,14 @@ bool ANSIParser::parse(std::wstring_view codes, ColorCB color_cb, WriteCB write_
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sf::Color color($default_fg);
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sf::Color color($default_fg);
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sf::Color* target = &color;
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sf::Color* target = &color;
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#line 120 "ansi_parser.cpp"
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#line 120 "ansi_parser.cpp"
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{
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{
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cs = ansi_parser_start;
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cs = ansi_parser_start;
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}
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}
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#line 146 "ansi_parser.rl"
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#line 146 "ansi_parser.rl"
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#line 123 "ansi_parser.cpp"
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#line 123 "ansi_parser.cpp"
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{
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{
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int _klen;
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int _klen;
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@ -367,5 +367,10 @@ _again:
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}
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}
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}
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}
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(void)ansi_parser_first_final;
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(void)ansi_parser_error;
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(void)ansi_parser_en_main;
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return good;
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return good;
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}
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}
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@ -159,5 +159,9 @@ bool ANSIParser::parse(std::wstring_view codes, ColorCB color_cb, WriteCB write_
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}
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}
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}
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}
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(void)ansi_parser_first_final;
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(void)ansi_parser_error;
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(void)ansi_parser_en_main;
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return good;
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return good;
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}
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}
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1
lel.hpp
1
lel.hpp
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@ -3,6 +3,7 @@
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#include <unordered_map>
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#include <unordered_map>
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#include <functional>
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#include <functional>
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#include <optional>
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#include <optional>
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#include <vector>
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namespace lel {
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namespace lel {
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using Row = std::vector<std::string>;
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using Row = std::vector<std::string>;
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@ -22,7 +22,6 @@ namespace lighting {
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* thing that would need to be calculated each time is the walls.
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* thing that would need to be calculated each time is the walls.
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*/
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*/
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void LightRender::render_light(LightSource source, Point at) {
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void LightRender::render_light(LightSource source, Point at) {
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Point min, max;
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clear_light_target(at);
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clear_light_target(at);
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PointList has_light;
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PointList has_light;
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@ -40,7 +40,7 @@ namespace gui {
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if(debug.PATHS && dnum != WALL_PATH_LIMIT) {
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if(debug.PATHS && dnum != WALL_PATH_LIMIT) {
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string num = dnum > 15 ? "*" : fmt::format("{:x}", dnum);
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string num = dnum > 15 ? "*" : fmt::format("{:x}", dnum);
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$canvas.DrawText(x * 2, y * 4, num, [dnum, tile, light_value](auto &pixel) {
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$canvas.DrawText(x * 2, y * 4, num, [dnum, tile](auto &pixel) {
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pixel.foreground_color = Color::HSV(dnum * 20, 150, 200);
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pixel.foreground_color = Color::HSV(dnum * 20, 150, 200);
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pixel.background_color = Color::HSV(30, 20, tile.foreground[2] * 50 * PERCENT);
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pixel.background_color = Color::HSV(30, 20, tile.foreground[2] * 50 * PERCENT);
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});
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});
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23
meson.build
23
meson.build
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@ -16,9 +16,7 @@ catch2 = dependency('catch2-with-main')
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fmt = dependency('fmt', allow_fallback: true)
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fmt = dependency('fmt', allow_fallback: true)
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json = dependency('nlohmann_json')
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json = dependency('nlohmann_json')
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freetype2 = dependency('freetype2')
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freetype2 = dependency('freetype2')
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opengl32 = cc.find_library('opengl32', required: true)
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winmm = cc.find_library('winmm', required: true)
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gdi32 = cc.find_library('gdi32', required: true)
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flac = dependency('flac')
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flac = dependency('flac')
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ogg = dependency('ogg')
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ogg = dependency('ogg')
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vorbis = dependency('vorbis')
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vorbis = dependency('vorbis')
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vorbisenc = dependency('vorbisenc')
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vorbisenc = dependency('vorbisenc')
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sfml_audio = dependency('sfml_audio')
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sfml_audio = dependency('sfml_audio')
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sfml_graphics = dependency('sfml_graphics')
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sfml_graphics = dependency('sfml_graphics')
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sfml_main = dependency('sfml_main')
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sfml_network = dependency('sfml_network')
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sfml_network = dependency('sfml_network')
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sfml_system = dependency('sfml_system')
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sfml_system = dependency('sfml_system')
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sfml_window = dependency('sfml_window')
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sfml_window = dependency('sfml_window')
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@ -35,13 +32,25 @@ ftxui_dom = dependency('ftxui-dom')
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ftxui_component = dependency('ftxui-component')
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ftxui_component = dependency('ftxui-component')
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dependencies = [
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dependencies = [
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fmt, json, opengl32, freetype2,
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fmt, json, freetype2,
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flac, ogg, vorbis, vorbisfile, vorbisenc,
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flac, ogg, vorbis, vorbisfile, vorbisenc,
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winmm, gdi32, sfml_audio, sfml_graphics,
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sfml_audio, sfml_graphics,
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sfml_main, sfml_network, sfml_system,
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sfml_network, sfml_system,
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sfml_window, ftxui_screen, ftxui_dom, ftxui_component
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sfml_window, ftxui_screen, ftxui_dom, ftxui_component
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]
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]
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if build_machine.system() == 'windows'
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sfml_main = dependency('sfml_main')
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opengl32 = cc.find_library('opengl32', required: true)
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winmm = cc.find_library('winmm', required: true)
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gdi32 = cc.find_library('gdi32', required: true)
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dependencies += [
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opengl32, winmm, gdi32, sfml_main
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]
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endif
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sources = [
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sources = [
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'animator.cpp',
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'animator.cpp',
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'ansi_parser.cpp',
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'ansi_parser.cpp',
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3
scripts/reset_build.sh
Normal file → Executable file
3
scripts/reset_build.sh
Normal file → Executable file
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@ -1,10 +1,9 @@
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#!/usr/bin/env bash
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#!/usr/bin/env bash
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set -e
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mv -f ./subprojects/packagecache .
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mv -f ./subprojects/packagecache .
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rm -rf subprojects builddir
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rm -rf subprojects builddir
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mkdir subprojects
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mkdir subprojects
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mv packagecache ./subprojects/
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mv -f packagecache ./subprojects/ && true
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mkdir builddir
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mkdir builddir
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cp wraps/*.wrap subprojects/
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cp wraps/*.wrap subprojects/
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# on OSX you can't do this with static
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# on OSX you can't do this with static
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